Our Story
Bitpart AI gives intelligence to NPCs to play their roles, right out of the box, and web-based tools to make them your own.
Bitpart is designed for game studios. Our team of game industry veterans and AI experts have over 75 years of combined experience in game development. Team members have contributed to game engines, middleware, and more than 40 shipped video game titles in previous roles.
Our Co-Founders
Bitpart co-founders Dr. Jeff Orkin and Sarah Rudzki have been building AI products together at 3 startups over 12 years.
Sarah is a product leader with degrees in theater, and has directed and produced productions internationally. Jeff developed the groundbreaking AI for FEAR, before earning a PhD in Game AI from the MIT Media Lab. FEAR won awards for the best AI in industry, and introduced Goal Oriented Action Planning (GOAP) which has been replicated by 25+ studios over the past 20 years.
Our Advisors
Bitpart Board Member
London Venture Partners
Past: EVP, Electronic Arts
TIRTA Ventures
Past: President of Partnerships, Tencent
CEO, Take Two Interactive
Mark Drummond
Damian Isla
WorldStage Platforms
Past: AI Lead at Apple, Dreamworks,
SRI, and NASA
The Molasses Flood
Past: AI Lead for Halo Franchise
Lowell Vaughen
Abel Mathew
Past: Director of Product Strategy,
Epic Games & Warner Bros Games
Past: CTO, Sauce Labs and CEO, Backtrace
Sarah Rudzki, CPO
Jeff Orkin, CEO
Ben Feder
Matt Bilbey